When I start the server, it starts filling the RAM. Without any players connected, it fills all my RAM space and then sits with that amount.
Question is, is there a way to limit the RAM usage? Having it fill up without a single player connected seems a little bit wrong.
RAM Usage
Re: RAM Usage
Well, when you start a server, the informations ruling it and all the data making the environment, textures, lights, animations, rules like collisions and all the rest doesn't create itself into void... It has to go somewhere
Limiting is maybe possible, like reducing the amount of creatures maybe... I have no idea how though.
Limiting is maybe possible, like reducing the amount of creatures maybe... I have no idea how though.
Re: RAM Usage
Of how much ram are we talking about ? I really want to now how much ram, and proc does 1 user consume, would 32gb be enough to host a 70 user server ¿
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Re: RAM Usage
Latest I've seen for the Windows server is that it takes 5gb on startup and at IDLE. I'm not sure the amounts used per player but I imagine it's pretty beefy. They've released a Linux server variant and I know they're going to be updating both with optimizations that should lessen the RAM overhead.
cRaZed
cRaZed