[XBOX] Bad Physics upon Death;

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LashedSundew
Posts: 5
Joined: Thu Jan 07, 2016 12:43 pm

[XBOX] Bad Physics upon Death;

Post by LashedSundew » Wed Sep 14, 2016 9:59 am

I've encountered, time and time again, when dying or killing the physics goes haywire for a minute or two.

Example. I killed a compy on a fresh startover the other day. The last blow with the hatchet sent the dino flying. It appeared to have bounced between a couple of boulders, then landed back at my feet. When attempting to harvest the meat/hide, it did the same thing.

I've seen this with the tails of my kills as well. Where the tail seems to go on forever.

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